#!/bin/bash BUILD_DIRECTORY="build" CONFIGURATION=Release if [[ -z $TRAVIS_XCODE_WORKSPACE ]]; then echo "Error: \$TRAVIS_XCODE_WORKSPACE is not set." exit 1 fi if [[ -z $TRAVIS_XCODE_SCHEME ]]; then echo "Error: \$TRAVIS_XCODE_SCHEME is not set!" exit 1 fi if [[ -z $XCODE_ACTION ]]; then echo "Error: \$XCODE_ACTION is not set!" exit 1 fi if [[ -z $XCODE_SDK ]]; then echo "Error: \$XCODE_SDK is not set!" exit 1 fi if [[ -z $XCODE_DESTINATION ]]; then echo "Error: \$XCODE_DESTINATION is not set!" exit 1 fi set -o pipefail xcodebuild $XCODE_ACTION \ -workspace "$TRAVIS_XCODE_WORKSPACE" \ -scheme "$TRAVIS_XCODE_SCHEME" \ -sdk "$XCODE_SDK" \ -destination "$XCODE_DESTINATION" \ -derivedDataPath "${BUILD_DIRECTORY}" \ -configuration $CONFIGURATION \ ENABLE_TESTABILITY=YES \ GCC_GENERATE_DEBUGGING_SYMBOLS=NO \ RUN_CLANG_STATIC_ANALYZER=NO | xcpretty result=$? if [ "$result" -ne 0 ]; then exit $result fi # Compile code in playgrounds if [[ $XCODE_SDK = "macosx" ]]; then echo "SDK is $XCODE_SDK, validating playground..." . script/validate-playground.sh fi