// // CustomSwitch.h // JasonDevelop // // source : https://github.com/KieranLafferty/KLSwitch // // Created by Jason Lee on 3/11/14. // Copyright (c) jasondevelop. All rights reserved. // @import UIKit; @import QuartzCore; #define LOCK_IMAGE_SUBVIEW 100 typedef void(^changeHandler)(BOOL isOn); @interface CustomSwitch : UIControl //UISwitch interface @property(nonatomic, strong) UIImage *onImage NS_AVAILABLE_IOS(5_0) UI_APPEARANCE_SELECTOR; //Currently this does nothing @property(nonatomic, strong) UIImage *offImage NS_AVAILABLE_IOS(5_0) UI_APPEARANCE_SELECTOR; //Currently this does nothing @property(nonatomic, strong) UIColor *onTintColor NS_AVAILABLE_IOS(5_0) UI_APPEARANCE_SELECTOR; @property(nonatomic, strong) UIColor *tintColor NS_AVAILABLE_IOS(6_0) UI_APPEARANCE_SELECTOR; @property(nonatomic, strong) UIColor *thumbTintColor NS_AVAILABLE_IOS(6_0) UI_APPEARANCE_SELECTOR; ///Additional color options provided by KLSwitch only @property(nonatomic, strong) UIColor *contrastColor; @property(nonatomic, strong) UIColor *thumbBorderColor; @property(nonatomic, getter=isOn) BOOL on; @property(nonatomic, getter=isLocked) BOOL locked; //Custom completion block initiated by value change (on/off) @property(nonatomic, copy) changeHandler didChangeHandler; //Percent (0.0 - 1.0) of the control to travel while panning before a switch toggle is activated @property(nonatomic, assign) CGFloat panActivationThreshold; //Set to true if you want to maintain 51x31 proportions, false if you want to set the frame to anything @property(nonatomic, assign) BOOL shouldConstrainFrame; //Initializers - (id)initWithFrame:(CGRect)frame; - (id)initWithFrame:(CGRect)frame didChangeHandler:(changeHandler) didChangeHandler; //Events - (void)setOn:(BOOL)on animated:(BOOL)animated; - (void)setLocked:(BOOL)locked; @end